On Wed, 15 Apr 2009 12:46:34 +0100, SignpostMarv Martin <[email protected]> wrote: > Any fresh shadow draft builds floating about ?
the http-texture binaries linked from the open source portal page were built 1-2 days ago: https://wiki.secondlife.com/wiki/Category:Open_Source_Portal you can also look for emails with subject "Successful Build for http-texture" in sldev-commits archives https://lists.secondlife.com/pipermail/sldev-commits/2009-April if you're on Linux, here are two unofficial March builds from render-pipeline branch (could disappear soon): http://drop.io/linuxshadows If you don't mind to compile, I'd suggest to build yourself a viewer from render-pipeline branch, as unfortunately, new "projected texture" features weren't committed to the http-texture branch. And those features kick asses (custom textures that cast shadows from objects - not from sun/moon only) http://www.youtube.com/watch?v=18zR_XXNdLY http://www.youtube.com/watch?v=bqiOsAE3FYI http://www.youtube.com/watch?v=R_CQPRcHZGU http://www.youtube.com/watch?v=c5VCcO7NFpo bye Opensource Obscure -- twitter.com/oobscure - friendfeed.com/oobscure _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
