Ann Otoole wrote:
> RE: "lip sync" capabilities in Second Life
> 
> Let me know when a deaf person can read the avatar lips and understand 
> what is being said through the microphone and I will fully support it 
> not only being on by default but no option to turn it off. Until then it 
> looks like a bad kung fu movie dubbing job.

The technology exists to make lip sync good enough for lipreading, but 
until Vivox opens the source for SLVoice, giving access to the audio 
stream, this "bad kung fu movie dubbing" is all that is possible.  Also, 
lipreading-quality lip sync would require real CPU cycles.  It would, 
hovever, be possible to make it more realistic with very little CPU 
resource.

Mike
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