Hello, Back in the days (http://portal.acm.org/citation.cfm?id=28056) It was clear then and is clear now that the opportunity to share views with peers in collaborative situations is of primary importance. CamSync is an example of one of the most useful HUDs in SL for orientation and teaching purposes and allows an avatar to see what another is looking at hence, What You See Is What I See. There are a few issues here though... view lag and choppiness...
How about having an additional item on the piechart menu when u right click on an avatar to be 'Share view' The person who initiates this menu item 'Share view' will become the guide by default...'intent here is to reduce 'follow or guide menus' to a single item. I see this a great way to compensate for the lack of deixis (pointing cues...looking at micro facial gestures..gaze direction... head point etc...to infer point of interest) in SL due to inherent difficulties which prevent its successful implementation in the near future- I understand that there is a choice to be made between what residents and implement and what the client developers do, I think in this case, since a lot of new users will not know how to find the inventory in the first place, making this a client functionality is a plus. Sorry if this has been discussed earlier. Just think it deserves another look. R -- Rameshsharma Ramloll (Ramesh) Bio: http://snipurl.com/3p5ap , LinkedIn profile: http://snipurl.com/3p5o2 , Blog: http://snipurl.com/3p5op , Play2Train: http://www.play2train.org
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