Reposting with slightly more information: On May 16, 2009, at 4:04 AM, Jay Reynolds Freeman (that's me) wrote:
> I have been trying to build 1.22.11 on a Mac Pro with XCode 3.1 > under MacOS 10.5.7, all pretty much vanilla. All is well all > through the XCode build until the link stage, which fails with > inability to find libfmodwrapper.dylib in build-darwin-i386/ <whatever> > (whatever, e.g., "Release"). I do have fmod3.75 installed > according to the instructions in > > https://wiki.secondlife.com/wiki/Compiling_the_viewer_%28Mac_OS_X%29 > > Any ideas? I should note that I found reported issue VWR-11453, and made the one- line change in newview/CMakeLists.txt that was suggested therein. No fix, same error message. I see a lot of other comments about what may be related errors when I keyword-search the issues for libfmodwrapper, but I am not sure what to try next. The additional information is, that when I look in the XCode project file (SecondLife.xcodeproj) that CMake has generated for this project, I find that it contains a "Resources" folder which is completely empty. There is some indication that one of the CMake files, together with a file called viewer_manifest.py, is supposed to load or create some resources, but I am not enough of a CMake or Python expert to figure out what is going wrong. I cannot find any reference to libfmodwrapper.dylib anywhere in the XCode project file. The fact that the "Resources" folder is empty, seems ominous. For comparison, in 1.20.17, which is the last build I have worked with extensively, libfmodwrapper.dylib is listed as a Target in the XCode project file, and is evidently getting built as required therein. ??? -- Jay Reynolds Freeman --------------------- [email protected] http://web.mac.com/jay_reynolds_freeman (personal web site) _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
