my main use for it probably would be puppetering of the avatar, at least above waist since I don't like standing up all that much, but I imagine this can be expanded to many uses, like the example on one of the vids, driving vehicles without any special controlers, and with a bit of cooperation of the coders, this could even help to provide in-world animation RECORDING, you would be able to turn your own room into a mocap studio with just SL and a little gadget, and you would be able to get live preview on the very avatar you intend to use the anim on (in the cases where a anim is meant for a specific avatar isntead of being a generic anim)
I hope when that thing hits the stores it will cost at most about as much as a Wiimote and got a easy way to interface with regular PCs (isn't the XBox basicly a PC with some purpose built hardware and it's own unique OS partially inspired by Windows and the DirectX tech?) Maya Remblai escreveu: > Eh. Yeah it's cool, yeah it's great for games made to use it. Me, > though? Ain't no way I could play Phantasy Star Universe, or Katamari > Damacy, or MOTHER3 with that. Besides, I'd collapse from exhaustion > after about ten seconds anyway. So I don't see the relevance to SL, I'd > never use it even if I could afford it. How would it handle flying > anyway? ;) > > Also: > > Thomas Grimshaw wrote: > >> But they did beat you to it... >> >> What's $100 when you're charging $200 a month for a quarter of a server? >> >> ~T >> >> > Ooh, burn. ;P > > Maya > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting privileges > > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
