-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Thomas Grimshaw wrote: > BUT I really would like to see the lab building an > /interface/ to allow this level of live avatar control which can be > hooked into by third parties in the future.
All that you need is to expose the positions/quaternions of all bones in the avatar's skeleton using some kind of API. Then it can be driven even by live motion capture, if that is what you desire. However, apart from some kind of puppeteering, this is not that useful technique. You can't really walk in SL or grasp objects with your hands with only some kind of motion capture. Regards, Jan -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.9 (GNU/Linux) Comment: Using GnuPG with Mandriva - http://enigmail.mozdev.org iD8DBQFKJtfVn11XseNj94gRAi4tAKCTNtLUiZo97bUQJfL07qJ3smv1xgCg0N1q 5PbmZW/M3FH0ZbY+0a5DagM= =x9Ff -----END PGP SIGNATURE----- _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges