The GUI in the viewer is almost entirely generated from XML scripts, so pretty much anything that you can do in the GUI can be made to work for a HUD. The difference is that the functions performed by the HUD GUI elements would be limited to operations on the in-world object. It would technically be possible to execute some viewer operations from a HUD, but that would very likely lead to security problems or at least griefing.
New UI elements are always possible with a bit of programming. :-) I don't know how difficult it would be to get the sim streaming video displayed in a HUD rather than on an in-world object. Displaying video locally from an arbitrary URL would be another approach. That might be easier since the viewer already has a browser window GUI element that can be embedded in floaters and panels and it has a start_url parameter. I haven't tried it, but it sounds feasible. Mike Fire wrote: > Woa, that would be great Mike, > > What UI element for instance, would allow user input? Thats really what > I am after, because, I'd like a way for students to take entire quizes > via input huds, or compete in an educational adventure game etc... also, > would new UI elements be possible? Ie: embedded video clips? Thats > probably a far stretch but just checking _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
