The GUI in the viewer is almost entirely generated from XML scripts, so 
pretty much anything that you can do in the GUI can be made to work for 
a HUD.  The difference is that the functions performed by the HUD GUI 
elements would be limited to operations on the in-world object.  It 
would technically be possible to execute some viewer operations from a 
HUD, but that would very likely lead to security problems or at least 
griefing.

New UI elements are always possible with a bit of programming. :-)

I don't know how difficult it would be to get the sim streaming video 
displayed in a HUD rather than on an in-world object.

Displaying video locally from an arbitrary URL would be another 
approach.  That might be easier since the viewer already has a browser 
window GUI element that can be embedded in floaters and panels and it 
has a start_url parameter. I haven't tried it, but it sounds feasible.

Mike

Fire wrote:
> Woa, that would be great Mike,
> 
> What UI element for instance, would allow user input?  Thats really what 
> I am after, because, I'd like a way for students to take entire quizes 
> via input huds, or compete in an educational adventure game etc... also, 
> would new UI elements be possible? Ie: embedded video clips?  Thats 
> probably a far stretch but just checking
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