Hello, > 1. The sim does a precheck for space availability for #1, finds enough > room, starts the load-in > 2. Asset system is being slow again > 3. The sim does a precheck for space availability for #2, finds that > another load-in is pending and not completed yet, and so aborts the > rez attempt. > 4. Object #`1 rezzes
What if someone places some prims, that rezz other prims, which die quite fast again. How big is the change that this work well as a denial-of-rezz attack? ^.^ Tillie
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