That's the same basic kind of race that's plagued vehicles on border
crossings for a long time too -- the reason that they temporarily try to
snap to <0,0,0> for a brief (or not so brief) moment. It's not
unreasonable to expect one or two similar manifestations.
Nicholaz Beresford wrote:
The way you describe that (race condition, region crossing, objects
becoming recreated) reminds me of the good ole asstachments (VWR-374),
where attachments had still been attached but lost a bunch of the
information around them.
So whoever looks into that might also want to look at the code from the
VWR-374 patch (at least if those situations are accompanied by a
"Attempted to attach object where an attachment already exists!" message
in the log).
Nick
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/SLDev
Please read the policies before posting to keep unmoderated posting privileges
--
Tateru Nino
http://dwellonit.taterunino.net/
_______________________________________________
Policies and (un)subscribe information available here:
http://wiki.secondlife.com/wiki/SLDev
Please read the policies before posting to keep unmoderated posting privileges