Hi, Continuing on that thread but on a different bug now: the "About Land..." crash. Well, the internal version I pulled that "worked" didn't actually worked that well at all. I spent a lot of time compiling various revisions and the result is: the new audio panel is buggy and has always been since its creation. No help to expect from the treasure trove of internal code :(
The good news though is that simply commenting out that panel (all references to mPanelAudio in llfloaterland.h and .cpp) works around the crash neatly. Aimee said she was to give a try to some audio panel cleanup but, if that can't make it on time, I'll commit the patch with this workaround tomorrow. We'll still be able to turn in on in a later commit. Does that work for everybody? Cheers, - Merov On Wed, Sep 30, 2009 at 8:43 AM, Aimee Trescothick < [email protected]> wrote: > > On 30 Sep 2009, at 06:16, Philippe (Merov) Bossut wrote: > > On Mac though, this fetch worker sucks up the entire resource of the fetch > thread and prevents any other worker to do anything. If I modify the UUID of > IMG_DEFAULT to point to some existing file in the skins, everything works > fine (AimeeT hasn't confirmed yet if this works for her). > > > Sorry, I did comment on SNOW-222 that the hack does fix grey-world for me. > I ended up leaving the code as it is though and providing a d2114404- > dd59-4a4d-8e6c-49359e91bbf0.j2c file in skins/default/textures instead, > which has the same effect. > > Aimee. >
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