Thanks Philippe, Do you mean that, starting with Snowglobe 1.3, it will be possible to assign media streams to individual prims and to have different media streams in a single parcel? This would be a _huge_ improvement and open up a lot of interesting new options (live webcam videoconferencing is the first that comes to my kind). Please confirm.
G. On Tue, Nov 10, 2009 at 8:00 AM, Philippe (Merov) Bossut <[email protected]> wrote: > Hi Daniel, > > On Mon, Nov 9, 2009 at 2:16 PM, Daniel Whitely > <[email protected]> wrote: >> >> I have some questions concerning the new Media Rendering Plugin Frame >> Work.Is it possible to capture mouse and keyboard input on a prim (i.e a >> plane which represents an application window) inside the virtual world >> and pass them to the external application that the prim represents? This >> would become handy for application sharing. I've read your MediaWiki, >> but this functionality is nowhere described or clearly stated, aside >> from some hints in the Media Plugin System Messages. >> >> Is someone working on or already exists an project showing this feature? > > First, the current implementation of the new pluginapi in Snowglobe is not > complete. In particular, we do not have the whole media-on-a-prim stuff that > has been developed internally. I have as a task to merge that in trunk in > the next Snowglobe 1.3 release > (https://jira.secondlife.com/browse/SNOW-301). First though, we need to > stabilize and ship 1.2... > > As for capturing input, it is possible to capture mouse events and pass them > to the plugin. If you look into the current Snowglobe trunk code base, there > is an example plugin doing just that in > indra/test_apps/llplugintest/demo_media_plugin_2.cpp (it's a simple "draw > brush" on the animated surface). There is however little documentation on > all this right now that is available. We are working on it though. > > For keyboard capture though, I don't think there's any provision right now > to pass those events to the plugin. That's something that Aimee already > pointed out in her earlier experiments. Something to think about then. > > Cheers, > - Merov > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges > -- Giulio Prisco [email protected] (remove 1) http://metafuturing.com/ (39)3387219799 giulioprisco @ skype _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
