I'm writing some (fairly simple) custom code to log what object is at a 
particular position on the screen every x seconds. I can successfully get an 
object and output it's Id, number of faces, etc. But, here is my problem...

I really want to log the name of the object. Looking at the code, it seems that 
this requires sending a message request to the server. I've been trying to 
utilize some of the code in the LLSelectMgr class, specifically in the 
selectObjectOnly() function. I can't seem to get it to work, and I don't really 
want to use LLSelectMgr. I want my code to be completely separate from other 
core aspects of the viewer. So, how would I go about using the messenger? I 
guess where I'm getting confused is where it runs gMessageSystem->sendReliable( 
regionp->getHost());.Where is the response message to that stored?

Any help would be greatly appreciated. Thanks!

Nick
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