The issue with this approach is SLurls are not currently multi-grid friendly either.. they assume SecondLifeGrid.
Regards Teravus On Sun, Dec 13, 2009 at 1:53 PM, Joshua Bell <[email protected]> wrote: > On Thu, Dec 10, 2009 at 10:55 PM, Dzonatas Sol <[email protected]> wrote: >> >> Wouldn't it be better if the map was a LLMediaPlugin. That way each map >> window can be customized to a grid. That would also mean each grid would >> load it's own viewer plugin. > > I would take this one step further: > > The map is a service provided by a grid, or region-domain in VWRAP parlance. > It should have no dependency on the agent domain. It serves to consume and > produce location identifiers into the grid which - should be URLs, e.g. > "given a friend's SLurl, show it on the map", "generate a SLurl for a > location so I can initiate a teleport to it". > > I would posit that this could be implemented entirely as a web page hosted > via a generic web context provider in a viewer - no need for a specific > plugin. The region domain would provide a standardized cap which is actually > a web page a la slurl.com, which generates URLs the viewer can act on (e.g. > to initiate teleport). > > If there does need to be agent domain/region domain interaction (E.g. > "highlight my friends on the map") then there would need to be some > VWRAP-ish negotiation, e.g. the agent domain(s) of your friends provide caps > that you can pass on to the region domain map service. > > > > _______________________________________________ > Policies and (un)subscribe information available here: > http://wiki.secondlife.com/wiki/SLDev > Please read the policies before posting to keep unmoderated posting > privileges > _______________________________________________ Policies and (un)subscribe information available here: http://wiki.secondlife.com/wiki/SLDev Please read the policies before posting to keep unmoderated posting privileges
