It should also be named "unity8" if that's what it is, and should also contain every other aspect that a unity8 application will need to work.
Best place to start is the unity7 interface, and also a catch up jdstrand online would certainly help raising points I'm missing. On Fri, May 27, 2016 at 4:43 PM, Ted Gould <[email protected]> wrote: > > Ah, good point, we should also put with this permission access to the Mir > socket that Unity8 creates. I'll figure out how to do that and update the > PR. > > Is there anything else you'd like to see in the PR? > > Ted > > On Fri, 2016-05-27 at 16:06 -0300, Gustavo Niemeyer wrote: > > > The interface you proposed didn't add any special abilities for the snap > to listen to additional events from the system. > > Isn't that about the unity8 interface itself? > > > On Fri, May 27, 2016 at 2:48 PM, Ted Gould <[email protected]> wrote: > > > In a nutshell, it is listening to a set commands that are sent via the Mir > connection from QtMir/Unity8 which correspond with the different states > that an application is put in. As an example, it is told when it is about > to be suspended so that the application can save data in memory to disk. > For QML/Qt apps this is implemented in the QPA plugin. Applications that do > not speak this protocol could lose user data if they were killed by Unity8 > and didn't realize they needed to use their chance to save. > > Ted > > On Fri, 2016-05-27 at 14:40 -0300, Gustavo Niemeyer wrote: > > Can we please go into more detail about what it means to support the > application lifecycle? > > Having an interface that does absolutely nothing feels somewhat awkward, > which may hint that there are better designs for it. > > On Fri, May 27, 2016 at 2:22 PM, Ted Gould <[email protected]> wrote: > > Hello, > > We need to understand which apps understand the Unity8 application > lifecycle so that we don't try to manage apps that aren't designed with an > application lifecycle in mind. I've gone ahead and proposed a PR just to > get the name started, though I imagine it'll have more features in the > future as we continue to develop it. It is the first step (with many more > in the future) in moving towards getting Snappy apps working with Unity8. > > https://github.com/snapcore/snapd/pull/1229 > > Ted > > -- > Snapcraft mailing list > [email protected] > Modify settings or unsubscribe at: > https://lists.ubuntu.com/mailman/listinfo/snapcraft > > > > > -- > gustavo @ http://niemeyer.net > > > > > > -- > gustavo @ http://niemeyer.net > > -- gustavo @ http://niemeyer.net
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