On 08/07/16 11:32, Sergio Schvezov wrote: > Our `snapcraft init` provides a "nothing" snap that builds out of the > box and gives you instructions on what to do next (run snapcraft). We > can extend this to tell the user that the snap can be "tried" by doing x > and y as well. > > Counter thoughts? :-)
Only that a "nothing" snap wouldn't show off many of the things you'd want to live-edit in a 'try' situation. Mark
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