>There is a tendency for R/E models to pitch up when a turn is
>initiated due to gyroscopic precession. 

Yes.  But this precession effect is very very weak.  In my simulation
of a BD being given a fast 30 degree rudder input, the nose pitches up 
by only 0.03 degrees.  

Nevertheless, in this ruddering maneuver of a r/e glider, there is 
indeed a sudden large AoA increase of about 3 degrees (more than enough 
to cause a "rudder stall").  But the cause is simply due to the linear 
inertia of the glider, not to precession.  Imagine this sequence
during a rudder turn, with the rotation angles exaggerated 
to show the effect:

1) Glider is flying level in a straight line.
2) Glider yaws  to the right 45 degrees (while still moving along the straight 
line)
3) Glider rolls to the right 45 degrees along its now-yawed fuselage axis 
(while still moving along the straight line)

You will see that the glider's belly now faces the oncoming wind along the
original direction of motion, which constitutes an Angle of Attack increase.

In reality, the glider's yaw, roll, and turn motions will all blend together
with some lags between them, but the effect to cause the AoA increase
will still be there.

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