cg location depends on a bunch of things, but for the purposes of
modelers the best idea is to make a lot of simplifying assumptions, use
a shorthand formula, and then adjust by flight trimming.

Howard Chevalier offers a workable rule of thumb (Model Aerodynamics,
p. 109)

neutral point = location of wing aero center + tail volume * (1-4/AR)

where AR = the wing's aspect ratio, and
tail volume = (stab area/wing area)*(TM / C)
where TM = distance from wing a.c. to stab a.c.
and C = wing's mean aerodynamic chord

after you figure the neutral point, locate the c.g. about 20% of the
wing's mean aerodynamic chord forward of that point. Then trim to
taste.

This formula gives results that usually (though not always) are within
striking distance of the correct value as computed with all the
relevant variables. 

The DA program written by Helmut Lelke, found at
http://www.charlesriverrc.org/articles/design/helmutlelkedesignanalysis.htm
will give you estimates of the TM and C

I have a spreadsheet that will do the complete computation, but it is
undocumented and unruly -- a one-man dog.


--- Bill Johns <[EMAIL PROTECTED]> wrote:
> Greetings!
> 
> A couple of questions about cg's.
> 

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