That was hilarious Bradley! :)

On Tue, Apr 17, 2012 at 11:53 AM, Eric Turman <i.anima...@gmail.com> wrote:

> Did the Softimage team get any new people to replace them though?
>
>
> On Tue, Apr 17, 2012 at 10:50 AM, Stefan Andersson <ste...@madcrew.se>wrote:
>
>> I'm not surprised :) I haven't had any high hopes for Softimage in a long
>> while. While Softimage is a great product, it's not always the best product
>> that will survive. It's better to just face the facts and not worry about
>> it.
>> Sure, it will be a drastic change for a lot of us. But it wont happen
>> over night. I have more or less stopped working in Softimage for quite some
>> time. I still use it, but mainly for particle work ( but render via
>> Maya/MtoA ). And I know that wont last, sooner or later some FumeFX or
>> Houdini guy will walk into the office and that will be the end of Softimage
>> for us.
>>
>> I have no problem with it, it's more of a pain to try and be stubborn and
>> force a odd software into the company. Most (if not all) of our juniors and
>> interns has never heard of Softimage. So there isn't any new growth of
>> talent, and it's not my place to try and change that.
>>
>> Gloomy? a little, but just get over it.
>>
>> regards
>> stefan andersson
>>
>>
>> On Tue, Apr 17, 2012 at 5:03 PM, Alex <aleym...@googlemail.com> wrote:
>>
>>> I am really sorry for starting another one of the post but was just
>>> wondering what was going on with the current development of Softimage now
>>> that Lu-Eric and Guillaume Laforge have both jumped ship to the Maya team
>>> now.
>>>
>>
>>
>>
>> --
>>
>> *STEFAN ANDERSSON* // *Creative Director* // *Mad Crew AB* //
>> http://www.madcrew.se
>>
>>
>
>
> --
>
>
>
>
> -=T=-
>



-- 
www.johnrichardsanchez.com

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