That was hilarious Bradley! :) On Tue, Apr 17, 2012 at 11:53 AM, Eric Turman <i.anima...@gmail.com> wrote:
> Did the Softimage team get any new people to replace them though? > > > On Tue, Apr 17, 2012 at 10:50 AM, Stefan Andersson <ste...@madcrew.se>wrote: > >> I'm not surprised :) I haven't had any high hopes for Softimage in a long >> while. While Softimage is a great product, it's not always the best product >> that will survive. It's better to just face the facts and not worry about >> it. >> Sure, it will be a drastic change for a lot of us. But it wont happen >> over night. I have more or less stopped working in Softimage for quite some >> time. I still use it, but mainly for particle work ( but render via >> Maya/MtoA ). And I know that wont last, sooner or later some FumeFX or >> Houdini guy will walk into the office and that will be the end of Softimage >> for us. >> >> I have no problem with it, it's more of a pain to try and be stubborn and >> force a odd software into the company. Most (if not all) of our juniors and >> interns has never heard of Softimage. So there isn't any new growth of >> talent, and it's not my place to try and change that. >> >> Gloomy? a little, but just get over it. >> >> regards >> stefan andersson >> >> >> On Tue, Apr 17, 2012 at 5:03 PM, Alex <aleym...@googlemail.com> wrote: >> >>> I am really sorry for starting another one of the post but was just >>> wondering what was going on with the current development of Softimage now >>> that Lu-Eric and Guillaume Laforge have both jumped ship to the Maya team >>> now. >>> >> >> >> >> -- >> >> *STEFAN ANDERSSON* // *Creative Director* // *Mad Crew AB* // >> http://www.madcrew.se >> >> > > > -- > > > > > -=T=- > -- www.johnrichardsanchez.com