I have reproduced this behavior. 2013 SP1. various types of objects as parent and child. Even with both rotation and translation on one object.
Manny -- try using a fairly large translation amount per frame. At low speeds it's not really noticeable. At high speeds it's glaringly evident. At higher speeds still, it's hard to see again. Looks like a real bug to me. On Wed, Jul 18, 2012 at 5:21 AM, Arvid Björn <[email protected]> wrote: > Yep, more steps only produce a smoother error :-) > > > > On Wed, Jul 18, 2012 at 11:03 AM, Jack Kao <[email protected]> wrote: > >> Have you played with adjusting the motion steps in the renderer options? >> >> >> > >

