I have reproduced this behavior.  2013 SP1.  various types of objects as
parent and child. Even with both rotation and translation on one object.



Manny -- try using a fairly large translation amount per frame.


At low speeds it's not really noticeable.  At high speeds it's glaringly
evident.  At higher speeds still, it's hard to see again.

Looks like a real bug to me.



On Wed, Jul 18, 2012 at 5:21 AM, Arvid Björn <[email protected]> wrote:

> Yep, more steps only produce a smoother error :-)
>
>
>
> On Wed, Jul 18, 2012 at 11:03 AM, Jack Kao <[email protected]> wrote:
>
>> Have you played with adjusting the motion steps in the renderer options?
>>
>>
>>
>
>

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