No lens shaders. I do have the Color Management Gamma turned on for my
Render Region though.

On Wed, Jul 18, 2012 at 3:45 PM, Gustavo Eggert Boehs
<gustav...@gmail.com>wrote:

> Local samples changing the energy amount in your material? Dont know if it
> is related but I have seen this before and reported to both Autodesk and
> Mental Images...
>
> In my case it was related to the use of Lens Shaders. When you have ANY
> lens shaders in use your local samples mess up the behaviour in your
> shaders, fancy right? But then you will tell me "but I dont have any lens
> shaders in use". Well it seems that Softimage does gamma correction in the
> render preview through some sort of hidden lens shader. This seems to
> affect ALL sampling modes in MR.
>
> Here is a thread with some more details, image debugging, and
> my concerns being downplayed by mental images crew and fans (what?!):
>
> http://forum.mentalimages.com/showthread.php?9103-Energy-Inconsistency-with-local-sampling&highlight=
>

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