No lens shaders. I do have the Color Management Gamma turned on for my Render Region though.
On Wed, Jul 18, 2012 at 3:45 PM, Gustavo Eggert Boehs <gustav...@gmail.com>wrote: > Local samples changing the energy amount in your material? Dont know if it > is related but I have seen this before and reported to both Autodesk and > Mental Images... > > In my case it was related to the use of Lens Shaders. When you have ANY > lens shaders in use your local samples mess up the behaviour in your > shaders, fancy right? But then you will tell me "but I dont have any lens > shaders in use". Well it seems that Softimage does gamma correction in the > render preview through some sort of hidden lens shader. This seems to > affect ALL sampling modes in MR. > > Here is a thread with some more details, image debugging, and > my concerns being downplayed by mental images crew and fans (what?!): > > http://forum.mentalimages.com/showthread.php?9103-Energy-Inconsistency-with-local-sampling&highlight= >