I keep coming back to the subject, sorry for the old bump....
Not sure it was mentionned, as a reminder : another very nice tuts here
by Rob Wuijster
http://www.rowu-media.nl/rwmblog/using-gamma-correction-in-softimage-version-7-0-or-higher
Le 02/05/2012 18:25, Olivier Jeannel a écrit :
Another super nice video to setup thi,gs within SI
http://vimeo.com/groups/ice/videos/28966508
Le 01/05/2012 22:26, Olivier Jeannel a écrit :
Re bumping this out :
A nice tut, but for Vray here. It's french, but with screen grab and
a video about hdr :)
http://remimorisset.com/?p=557
http://remimorisset.com/?p=630
Le 03/01/2012 16:41, adrian wyer a écrit :
yes yes, that inevitable can of linear worms has been opened.....
i've watched the videos, read the articles, meditated on the nature
of colour..... burnt offerings to the gods of bit depth.... and yet...
and yet, i STILL can't get an END TO END explanation of the whys and
wherefores....
so we flip some switches in the preferences, tell our textures to
automagically be interpreted in the correct colour space and use
physical sky/sun
setup.... so far so good
but;
do you apply the pass gamma into the image you write out? if not,
does the erm, darkness of this image bother your compositors?
when you are compositing, whether in Nuke or After Effects, how do
you interpret the footage?
there are other questions, i just wanted to drag this elephant in
the room out into the list, and see which way it runs up the flagpole
a
Adrian Wyer
Fluid Pictures
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