The guys at NothingReal told us at the time that Shake UI look was influenced by Softimage DS and Sumatra's look, and it's quite obvious. Mirai was also influenced.
I don't think the XSI UI looks dated, but I do think that it's better to try innovate by creating new UI rather than replicating the Softimage one without questioning it. The world cannot get to better things if we just hang on to things we're comfortable with. The Softimage UI look and widgets is not something that was written on tablets coming from the heavens. It's a series of compromise and just stopped at one point because people get too crazy and angry when you try to tweak UI graphics. Everyone just want to kill you and so at one point you can't change anything. The rounded edge and smooth gray is gorgeous; the black drop downs and edit box don't make much sense IMHO and add visual noise.. You just kind of get used to it and don't see it. Putting a menu vertically at the left of the screen in forms of buttons IMHO is just ridiculous, as is having to crop labels just to make it fit in those hard coded button size. That was just 1998 hanging on to Softimage|3D nostalgia which had no top level menu at all. On Wed, Oct 10, 2012 at 7:03 PM, Greg Punchatz <g...@janimation.com> wrote: > LOL!! But truth be told while I LOVE nuke...I do miss my rounded nodes > from Shake, they seem so "modern" in comparison to the clunky square nodes > of Nuke. Square things remind me of the early nineties IRIX tools, which is > mostly just ugly. The future has no sharp edges on buttons, because if they > did they might cut you. > > Eric Is there a modern UI you do like?