I think you can just use the Photon_Irradiance shader for this, no?

DAN

On Thu, Oct 18, 2012 at 5:29 AM, Byron Nash <byronn...@gmail.com> wrote:

> Spoke too soon. Found this link in case anyone else runs into a similar
> need.
> http://area.autodesk.com/forum/autodesk-softimage/rendering/caustic-pass/
>
>
> On Wed, Oct 17, 2012 at 9:54 PM, Byron Nash <byronn...@gmail.com> wrote:
>
>> Is there a way I can just render out the caustics on a surface and not
>> the light? I have been trying some things with the visibility and Ray_Type
>> switch but can't get it to work. It seems like there would be a way to get
>> a pass like this out.
>
>
>

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