I think you can just use the Photon_Irradiance shader for this, no? DAN
On Thu, Oct 18, 2012 at 5:29 AM, Byron Nash <byronn...@gmail.com> wrote: > Spoke too soon. Found this link in case anyone else runs into a similar > need. > http://area.autodesk.com/forum/autodesk-softimage/rendering/caustic-pass/ > > > On Wed, Oct 17, 2012 at 9:54 PM, Byron Nash <byronn...@gmail.com> wrote: > >> Is there a way I can just render out the caustics on a surface and not >> the light? I have been trying some things with the visibility and Ray_Type >> switch but can't get it to work. It seems like there would be a way to get >> a pass like this out. > > >