Thanks guys. I have gone another way. I'm dicing my geo and then filtering the points to closest points in a pointcloud generated from a sample set. I can then adjust the size of the polys by the density of the point distribution in the pointcloud.
It adds a few layers to the workflow, but it works and is quite flexible. Cheers, DAN On Thu, Oct 25, 2012 at 12:02 PM, Antonieo <anton...@163.com> wrote: > As I know, pure delaunay can't be multi-threaded, so it's not a good choice > for subdivision if you just want to distribute topo evenly. > Maybe the em-polygonizer could approach a similar result. > At 2012-10-24 19:09:46,"Dan Yargici" <danyarg...@gmail.com> wrote: >>Just throwing this out there in vain hope, but has anyone come across >>an ICE modelling compound that can do a delaunay-style subdivision of >>a surface (that has no thickness)? I also need to be able to drive >>the level via a map, if such a thing is actually possible... >> >>Thanks. >> >>DAN >