Nice, thanks Guys, vincent, that looks good - will try :)
On Fri, Nov 9, 2012 at 3:27 PM, Vincent Ullmann < vincent.ullm...@googlemail.com> wrote: > perhabs you could use 2 Cache-on-file-Nodes. > > [1. Cache on File Node (Reading)] ---> Execute > [Get Particle Position] - [Array from Set] - [Array Size] - [Test > 0] - > [Set Data (Sim = True)] > > [IF (sim = true)] > [..... all your Nodes....] > [2. Cache on File Node (writing)] > > PS: Need some ICE-Tree-Plugin for eMails > > > > > > Am 09.11.2012 16:15, schrieb Guillaume Laforge: > > Without a custom node, the only solution is maybe to re-compute the > particle age each frame (using your own attribute) and compare with the one > from the file. If it doesn't match, execute the simulated branch and write > it to disc. Assuming that the icecache got an attribute like age of course. > > Just an idea, > > Guillaume > > > > On Fri, Nov 9, 2012 at 10:08 AM, Alan Fregtman <alan.fregt...@gmail.com>wrote: > >> We don't have a "File Exists" node -- that'd be cool to have though -- >> so I personally don't see how you could do this with factory nodes >> presently. >> >> That said, nothing stops you from writing a C++ ICE node that checks for >> files >> existing. >> >> On Fri, Nov 9, 2012 at 8:09 AM, Jules Stevenson >> <droolz...@googlemail.com> wrote: >> > Hey all, is it possible using the cache on file node to switch from >> reading >> > to writing if a file on disk is *not* found? (similar to the awesome >> cache >> > tools in emPolygonizer). Having toyed with this, I'm thinking not, >> since ice >> > doesn't seem to give us any real access to the cache gubbins or on disk >> > info. >> > >> > Tentatively thinking about writing an ice node to do this, but would >> rather >> > not go through this pain if it can be done with factory nodes. >> > >> > Many thanks, >> > >> > Jules >> > > >