Nice, thanks Guys, vincent, that looks good - will try :)

On Fri, Nov 9, 2012 at 3:27 PM, Vincent Ullmann <
vincent.ullm...@googlemail.com> wrote:

>  perhabs you could use 2 Cache-on-file-Nodes.
>
> [1. Cache on File Node (Reading)] ---> Execute
> [Get Particle Position] - [Array from Set] - [Array Size] - [Test > 0] -
> [Set Data (Sim = True)]
>
> [IF (sim = true)]
> [..... all your Nodes....]
> [2. Cache on File Node (writing)]
>
> PS: Need some ICE-Tree-Plugin for eMails
>
>
>
>
>
> Am 09.11.2012 16:15, schrieb Guillaume Laforge:
>
> Without a custom node, the only solution is maybe to re-compute the
> particle age each frame (using your own attribute) and compare with the one
> from the file. If it doesn't match, execute the simulated branch and write
> it to disc. Assuming that the icecache got an attribute like age of course.
>
>  Just an idea,
>
>  Guillaume
>
>
>
> On Fri, Nov 9, 2012 at 10:08 AM, Alan Fregtman <alan.fregt...@gmail.com>wrote:
>
>> We don't have a "File Exists" node -- that'd be cool to have though --
>> so I personally don't see how you could do this with factory nodes
>> presently.
>>
>> That said, nothing stops you from writing a C++ ICE node that checks for
>> files
>> existing.
>>
>> On Fri, Nov 9, 2012 at 8:09 AM, Jules Stevenson
>> <droolz...@googlemail.com> wrote:
>> > Hey all, is it possible using the cache on file node to switch from
>> reading
>> > to writing if a file on disk is *not* found? (similar to the awesome
>> cache
>> > tools in emPolygonizer). Having toyed with this, I'm thinking not,
>> since ice
>> > doesn't seem to give us any real access to the cache gubbins or on disk
>> > info.
>> >
>> > Tentatively thinking about writing an ice node to do this, but would
>> rather
>> > not go through this pain if it  can be done with factory nodes.
>> >
>> > Many thanks,
>> >
>> > Jules
>>
>
>
>

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