Jules - are you caching these sims or ...? Asking because I use RR to do all our Fur caching - which is all Ice based and it generally works very well!
S. Sandy Sutherland<mailto:sandy.sutherl...@triggerfish.co.za> | Technical Supervisor [http://triggerfish.co.za/en/wp-content/uploads/udf_foundry/images/logo.png] <http://triggerfish.co.za/en> [http://static.ak.fbcdn.net/rsrc.php/v2/ym/x/lFV-lsMcC_0.png] <http://www.facebook.com/triggerfishanimation> [https://si0.twimg.com/a/1349296073/images/resources/twitter-bird-white-on-blue.png] <http://www.twitter.com/triggerfishza> ________________________________ From: softimage-boun...@listproc.autodesk.com [softimage-boun...@listproc.autodesk.com] on behalf of Jules Stevenson [droolz...@googlemail.com] Sent: 10 November 2012 02:31 To: softimage@listproc.autodesk.com Subject: Simulating ice trees via xsibatch? I'm trying to automate some heavy sims by sending them via RR as a xsibatch script, which simply starts 'playforwardsfromstart()', however i'm getting a lot of crashes, which I'm trying to narrow down. Before I go to far down this root, is it actually possible to simulate ice via xsi batch? My google fu is letting me down here. Cheers, Jules