yep - I am considering to do a workshop on the saturday,
24th of november. I'll try to get some of the hamburg based
devs and TDs in, if that would work for you guys.

I will send an official email next week.

On 11/10/2012 1:25 PM, Christian Keller wrote:
 Hey Helge,
a Hamburg Workshop Sounds really cool!
Cheers,
Chris

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gesendet von meinem iDing

Am 10.11.2012 um 13:17 schrieb Helge Mathee <helge.mat...@gmx.net <mailto:helge.mat...@gmx.net>>:

Andy, Dan, Sebastian,

Creation Platform is targeted at the TD level user, however you don't have to be a full time TD do be able to use it. I'll be showing the new Softimage integration next week in London, and will hopefully also put these videos online. With this new integration you can build an application purely in python, while we provide all of the major building blocks of course (such as camera, viewport, geomety etc) and on top of it you can inject your custom behaviour. May it be a custom painting tool, a custom deformer, a custom rig etc. Now using the integration you can then load this pyhton application into Softimage and start using it within Soft. you can use ICE to push data in and out, and you'll be able to use your custom interactive tools directly in the Softimage viewport.

I am pushing forward to provide more workshops and training. Phil just did a workshop on Montreal this week, I'll be hosting one in London next week, but I am also planning to do online workshops as well as more workshops in Europe.

Creation Platform is ready to be used in production, but more importantly I am absolutely willing to help turn around current projects to push Creation Platform out there. So if you are considering to use it for a certain project, ring me up. I'll be able to help you jump through the first hoops. You be jumping higher yourself before you know it.

I hope this helps. And oh Sebastian it is about time we start a local workshop in Hamburg. :)

-H

On 11/10/2012 11:02 AM, Sebastian Kowalski wrote:
I am seeing myself in that same league, more as a technical driven 3d artist. so far i couldn't dive into the creation platform that much, but i talk a lot to helge, and he is giving me confidence that this is an useful thing for people like me (us). for now I just have my "custom operator" thinking, keeping all in soft image and process all math via creation platform. like having a custom ice node, besides i won't need to code that in c++ (and there is the catch, cause I can't code in C#). but i guess that won't stop there. (exciting!) all these modules the guys from fabric come up with, build up a pretty toolbox so far. for now i do not have an urgent need for a tool (maybe i have, the moment I really understand what all this is about), but i hope i can finally find some time to check that stuff out.

helge will explain that better than I could.
sebastian


Am 10.11.2012 um 04:06 schrieb Dan Yargici <danyarg...@gmail.com <mailto:danyarg...@gmail.com>>:

This pretty much sums me up also, and I've found myself asking the very same questions!

I've also been keenly following the development of FE but I'm not sure I have the chops to put it to proper use...

Really looking forward to your response!

DAN

On 10 Nov 2012 01:12, "Andy Moorer" <andymoo...@gmail.com <mailto:andymoo...@gmail.com>> wrote:

    Helge, I find the creation platform both really exciting, and
    from what I've seen as it grows its learning curve intimidating.

    I'm an artist-turned-TD and a script monkey largely educated by
    watching your jscript videos and lectures at Barnyard, and
    later taking Raffaele's workshop... plus self training,
    bothering folks like you, Graham and Brad, and a (nasty) year
    spent in Mel.

    In other words, I'm (I think) a pretty typical non-developer
    technical artist.

    Is the Creation Platform something for folks like me, who
    spends about 40% of my time scripting and the rest in creating
    assets and reasonably complex stuff in ICE? Or is it targeted
    squarely at TDs who spend the bulk of their time scripting, ie
    more for those at the developer end of the scale?

    Not that I'm not willing to always be stretching my
    capabilities to grow as a TD and artist. I'm just trying to
    figure out who you see as the typical Fabric Creation Platform
    user.

    Kudos to the regular outreach and amazingly fast and
    production-targeted development of Fabric, it's been really
    awesome to watch it come to life.

    On Nov 9, 2012, at 2:53 AM, Helge Mathee <helge.mat...@gmx.net
    <mailto:helge.mat...@gmx.net>> wrote:

    yes - the CreationPlatformCAPI will be shipped working on all
    three operating systems.

    On 08.11.2012 23:01, Xavier Lapointe wrote:
    Had the same question on my mind actually.

    On Fri, Nov 9, 2012 at 8:58 AM, Eric Thivierge
    <ethivie...@gmail.com <mailto:ethivie...@gmail.com>> wrote:

        So the integration with Softimage is working on Linux?

        --------------------------------------------
        Eric Thivierge
        http://www.ethivierge.com <http://www.ethivierge.com/>


        On Fri, Nov 9, 2012 at 3:40 AM, Helge Mathee
        <helge.mat...@gmx.net <mailto:helge.mat...@gmx.net>> wrote:

            Linux is fully supported for everything. As is OSX.


            On 08.11.2012 15:01, Raffaele Fragapane wrote:

            Hey Helge,
            This might be of enough general interest to post
            here rather than in private.
            How are you guys faring on the linux front these days?

            On Nov 8, 2012 8:08 PM, "Helge Mathee"
            <helge.mat...@gmx.net <mailto:helge.mat...@gmx.net>>
            wrote:

                Thanks guys!

                Now, I've stated that on the Creation Platform
                mailing list already:

                I am aware that people are impressed by the
                videos we publish and interested in Creation
                Platform generally. We are doing workshops and
                user group both in Montreal and London
                this month, but aside from that I would like to
                encourage people to start evaluating
                Creation Platform for production scenarios. I
                realize that there's a learning curve attached to
                that, so I am willing to provide as much help as
                necessary and lead the way for anybody
                interested in seriously evaluating CP. At this
                stage I am looking for production references
                for certain features, so please mail me
                privately if you are interested in collaborating.

                Best!

                -H

                On 08.11.2012 09:17, Andreas Böinghoff wrote:
                wow! this is getting more and more exciting!

                On 11/7/2012 9:06 PM, Paul Doyle wrote:

                Hi guys – this is a preview of the work that
                Helge is doing on the Creation Platform API:
                https://vimeo.com/groups/fabric/videos/53026583


                The new API provides full access to all CP
                features in C++. This includes high
                performance data access (void * access to
                internal data) as well as SceneGraph level
                features such as Undo, Manipulation, Import /
                Export etc.


                We’ll be presenting this in more detail at the
                Softimage London usergroup on Tuesday 13^th
                November
                (http://www.softimagecreatives.com/siclondon/?page_id=1218).



                We’ll be showing this running in Maya (as well
                as demoing on Softimage again) at our London
                usergroup on Wednesday 14^th November
                
(http://fabricengine.com/2012/10/creation-workshops-montreal-london/).


                Let us know what you think. Looking forward to
                seeing some of you next week :)


                Paul



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