there are ways now with the new shader definition to write event plugins that filter out these meta SL shaders. i believe holger is doing some of this with a plugin called BAShaderCategory also in the past Guillaume Laferriere would suggest using events to modify shader definitions.
but removing the stuff after installation isn't a bad idea either ;) On Thu, Nov 15, 2012 at 5:21 AM, Vladimir Jankijevic < vladi...@elefantstudios.ch> wrote: > Yep, I'm removing this stuff right after installation. Just rename the msl > folder in the XSI_HOME/Application/phenolib/ directory. > > cheers > > > On Thu, Nov 15, 2012 at 2:14 PM, Stefan Kubicek <s...@tidbit-images.com>wrote: > >> I never tried, but how about (re)moving the folder containing these >> shaders from the installation? >> >> >> >> Hi All! >>> >>> I was wondering if it would be possible to remove MetaSL from the >>> rendertree? It takes up a lot of space on the rendertree explorer and I >>> NEVER use it. I would like to disable MetaSL altogether, but I guess that >>> would not be possible :) Anyhow, how to I get rid of this crap? Any >>> takers? >>> >>> regards >>> stefan andersson >>> >>> >>> >> >> -- >> ------------------------------**------------- >> Stefan Kubicek Co-founder >> ------------------------------**------------- >> keyvis digital imagery >> Wehrgasse 9 - Grüner Hof >> 1050 Vienna Austria >> Phone: +43/699/12614231 >> --- www.keyvis.at ste...@keyvis.at --- >> -- This email and its attachments are >> --confidential and for the recipient only-- >> >> > > > -- > --------------------------------------- > Vladimir Jankijevic > Technical Direction > > Elefant Studios AG > Lessingstrasse 15 > CH-8002 Zürich > > +41 44 500 48 20 > > www.elefantstudios.ch > --------------------------------------- >