Hello Everyone,
I'm new to the mailing list. My company (Pluto Post) is getting started with Softimage and ICE. My first task was to setup a custom Qube render job for V-Ray for Softimage. The issue I have run into is that there seems to be no way to save a scene and NOT change the current scene's save location. 3dsmax has a very simple maxscript command to do this and we used it in our custom max submit. The reason we use SaveCopyAs is that we like to save a copy of current scene at submission time as a snapshot of the scene in the output folder. This way we always have a copy of the scene exactly as it was when the render was submitted and the user is free to continue to save/version his current scene at his or her discretion without messing with the render job. I could not find a way to do this in softimage without double saving (which I want to avoid, especially with 1GB+ files). I only see two command related to saving: SaveScene and SaveSceneAs. I also searched the C++ sdk for anything that would let me achieve what I want and I could not find anything. My current solution is to save the current scene to the current path and copy the scene file to the destination. This is not ideal since the user may not always want to overwrite their scene save before render (especially our artists that use to the existing 3dsmax workflow). I could also force a version up save, but that is also not ideal and will generate many more save versions that necessary. Obviously it is not a deal breaker if SaveCopyAs is not possible, but it would help ease our transition if anyone has any idea how to accomplish it. Thanks, -James