It's been a while since I touched fbx ( :D ), but I remember having that kind of issue and it was somehow related to the fbx/crosswalk version. Using an older one would avoid weird behaviour (Something like 2010 .. ). Or at least the same version between Maya and Soft ... is that the case?
- FBX I/O camera weirdness Morten Bartholdy
- Re: FBX I/O camera weirdness Leo Quensel
- Re: FBX I/O camera weirdness Xavier Lapointe
- Re: FBX I/O camera weirdness Ben Beckett
- Re: FBX I/O camera weirdness Ian Baxter
- Re: FBX I/O camera weirdness Morten Bartholdy
- Re: FBX I/O camera weirdness ivan t
- Re: FBX I/O camera weirdness ivan t