For the time being, I put an extra infinite light in there pointing straight down. I ran across another post saying you needed to crank the intensity way up to see it. Earlier I couldn't get any lights to make a difference other than the sun but I am now aware of the need for extremely strong lights in a physical setup. I'll look into your solution Jason. Thanks for the very thorough response.
On Tue, Jan 15, 2013 at 7:49 PM, Jason S <jasonsta...@gmail.com> wrote: > ** > Sorry didn't see your post, didn't know shadow softness also works for > shadow transparency thanks! > > > Also saw that there is an extra "but" one of my sentances :) > > > *On a material level > but you can pipe Ambient Occlusion nodes in your materials' "ambient > slot" * > > > >