That were my thoughts as well, but I it looks worse after 10 minutes then with pathtracing.

https://dl.dropbox.com/u/4271217/octane_classroom_pmc-10min.png

- Ronald


On 2/14/2013 11:34, Stephan Woermann wrote:
Try to use the PMC kernel. You should get better results in lesser time, especially on interior scenes...

Stephan


2013/2/14 Toonafish <ron...@toonafish.nl <mailto:ron...@toonafish.nl>>

    That would be swell. But I think we'd also might have to include
    setup time then. I'm sure a with a lot of hours tweaking, testing
    and some smart trickery you can get faster render speeds in a lot
    of renderers, but the whole point with these unbiased renderers is
    that you hardly have to send any time tweaking to get a realistic
    looking render.

    I think I spent about 30 minutes on the classroom scene adding and
    adjusting materials and tweaking the lighting and camera before
    hitting the render button. The only render optimization I did was
    switch from direct lighting to path tracing.

    - Ronald


    On 2/14/2013 2:00, Rob Chapman wrote:
    excellent...think we are missing Monsieurs Vray and 3delight..
    and I do believe Mitsuba san is due to arrive into the fray very
    soon.. or is this a GPU versus CPU duel only.. clearly some
    conditions have to be met. the classroom scene, is this to be the
    Field of honour?

    On 14 February 2013 00:49, Massimo Galluzzo
    <mass...@massimogalluzzo.it <mailto:mass...@massimogalluzzo.it>>
    wrote:

        Time to smoke you all with Mental Ray





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