I thought about it again, and I use compounds as starters that pre-date
2013.
-----Original Message-----
From: phil harbath
Sent: Monday, February 25, 2013 8:16 PM
To: softimage@listproc.autodesk.com
Subject: Re: duplicating ice tree equals crash
created in 2013 only.
-----Original Message-----
From: Chris Chia
Sent: Monday, February 25, 2013 8:19 PM
To: <softimage@listproc.autodesk.com>
Subject: Re: duplicating ice tree equals crash
Just 1 quick qn:
Did u do the scene entirely in 2013 or there's some cross versions when
creating the scene?
Regards,
Chris
On 25 Feb, 2013, at 7:44 PM, "phil harbath"
<phil.harb...@jamination.com<mailto:phil.harb...@jamination.com>> wrote:
let’s keep it this way, it is one of those things like modeling, the longer
I work in a file, it will invariable happen, if I restarted softimage every
10 minutes then did a ctrl-d on an ice tree it would never happen.
definitely not a problem pre 2013.
From: ivan t<mailto:ivansoftim...@gmail.com>
Sent: Monday, February 25, 2013 1:23 AM
To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com>
Subject: Re: duplicating ice tree equals crash
Hi Phil,
Any specific scene or repro ? I am trying to repro on this but not
successful so far.
Thanks
Ivan
Email : ivan....@nospam.autodesk.com<mailto:ivan....@nospam.autodesk.com>
(Please remove nospam from email)
On Mon, Feb 25, 2013 at 8:37 AM, phil harbath
<phil.harb...@jamination.com<mailto:phil.harb...@jamination.com>> wrote:
I get far more crashes duplicating ice trees with instanced shapes, then
previous versions of softimage (2013). It does not happen early when a
scene is open, but when I have worked for awhile. After a crash I can
reopen the scene and duplicate the ice tree fine (it has nothing to do with
the ice tree itself).