The one improvement we'd like to see is for the animation editor explorer to only show the object and it's animated parameters while cutting out all the inbetween junk. The default 2013 SP1 settings accomplish this, but only for parameters that belong to the object. Parameters belonging to applied properties such as texture projections, custom properties, and so on require the user to select the property to see their animated parameters. Softimage should be smart enough to collect all those parameters and include them with the object's parameters.
Matt From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Raffaele Fragapane Sent: Thursday, February 28, 2013 6:02 PM To: softimage@listproc.autodesk.com Subject: Re: displaying parameters in the animation editor You just outlined the standard settings for practically every animator I know, and the defaults for Maya ;) They should be the software default, if they aren't, really. On Fri, Mar 1, 2013 at 12:55 PM, Matt Lind <ml...@carbinestudios.com<mailto:ml...@carbinestudios.com>> wrote: Actually we just figured it out, though highly unintuitive: Keyable = off Flattening = flatten parameter hierarchy From: softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com> [mailto:softimage-boun...@listproc.autodesk.com<mailto:softimage-boun...@listproc.autodesk.com>] On Behalf Of Simon Anderson Sent: Thursday, February 28, 2013 5:54 PM To: softimage@listproc.autodesk.com<mailto:softimage@listproc.autodesk.com> Subject: Re: displaying parameters in the animation editor Have you tried selecting the parameters and making sure there set to keyable? view > animation > keyable parameter editor On Fri, Mar 1, 2013 at 12:36 PM, Matt Lind <ml...@carbinestudios.com<mailto:ml...@carbinestudios.com>> wrote: Anybody have a solution to this problem? We've been stuck on Softimage 7.5 for the longest time. Now we're testing 2013 SP1 and have hit an issue we cannot find a solution. In Softimage 7.5, if an object contained a texture projection with animated UVW parameters of the projection's _Def property, selecting the object would make all the animated parameters visible in the animation editor. In Softimage 2013 SP1, selecting an object only shows the object in the animation editor. The user has to drill down to the individual properties and select them manually in the scene explorer before they'll show up in the animation editor. Huge workflow killer. Anybody know the proper levers and switches to throw to get the Softimage 7.5 behavior back? Matt -- ------------------- Simon Ben Anderson blog: http://vinyldevelopment.wordpress.com/ -- Our users will know fear and cower before our software! Ship it! Ship it and let them flee like the dogs they are!