Sucked but it worked... The Maya Story. -----Original Message----- From: softimage-boun...@listproc.autodesk.com [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Chris Gardner Sent: Thursday, 4 April 2013 5:45 PM To: softimage@listproc.autodesk.com Subject: Re: subframe particles to Maya
only way that i've been able to do it is to increase the framerate of my scene in soft (don't worry about subframe on the ice cloud), cache out an overlength nCache and then scale the cache in maya. sucked, but it worked. yours, IM On 4 April 2013 18:40, Rob Chapman <tekano....@gmail.com> wrote: > "maybe the 'send to' function ignores subframes?" > > quel surprise? - sorry learning my french :) > > > On 4 April 2013 08:31, Nick Angus <n...@altvfx.com> wrote: >> >> Thanks Rob, seems to work fine when I go out via Alembic, maybe the >> 'send to' function ignores subframes? >> >> Or it could just be something I am doing wrong, which is just as likely.... >> >> >> >> N >> >> >> >> From: softimage-boun...@listproc.autodesk.com >> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Rob >> Chapman >> Sent: Thursday, 4 April 2013 4:21 PM >> To: softimage@listproc.autodesk.com >> Subject: Re: subframe particles to Maya >> >> >> >> is there not a tick box in the cache manager options somewhere to >> cache subframes also..? >> >> >> >> On 4 April 2013 02:27, Nick Angus <n...@altvfx.com> wrote: >> >> Does anyone know if this is possible, I know Soft doesn't support >> subframes, but ICE does. When I cache out particles to Maya to drive >> a fluid sim I want to get subframes for a smoother emission. >> >> But I seem to only get hard frames, no inbetween sub samples. >> >> >> >> Any techniques or workarounds greatly appreciated! >> >> >> >> N >> >> >> >> >> >> >> >> > >