Don't get me started with this. Copying topology from references to local scene objects :) HA!!!! it sounded nice to me at first too. But then the hell brakes loose and you start banging your head against your wacom stylus :)
Actually it would be a really powerful thing if it's stable. but as I said, crashes all over the place On Thu, Apr 18, 2013 at 3:36 PM, Vincent Fortin <[email protected]> wrote: > Matt, I think that's the intention indeed. Unfortunately users keep coming > across limitations in their workflow (see first post) and after spending > time chasing bugs and workarounds, they end up making the damn file local. > > I'd be interested in discussing how they could be made more useful to > everyone. What about references to other objects in the scene? Why do we > have to duplicate geometry all the time when all you really need is to > branch off a source geometry? > > I think I found the answer in ICE but I'm no Topo expert. By creating an > empty mesh and copying a reference model's topology over, I have full > control over my mesh. That's a good start. I'll have to find how I can > easily transfer other properties that I might need later on. And also make > sure the scene weight doesn't sky rocket as I'm about to "duplicate" > hundreds of referenced characters that way. > > Cheers > > On Thu, Apr 18, 2013 at 3:01 PM, Matt Lind <[email protected]>wrote: > >> Referenced models support data being applied atop of the model and >> retained between saves. This data is local to the scene and stored in the >> model’s delta.**** >> >> ** ** >> >> ** ** >> >> Matt**** >> >> ** ** >> >> ** ** >> >> *From:* [email protected] [mailto: >> [email protected]] *On Behalf Of *Alok >> *Sent:* Thursday, April 18, 2013 6:32 AM >> *To:* [email protected] >> *Subject:* Re: ICE Tree on reference model, what gives?**** >> >> ** ** >> >> Maybe I am completely off the track but isn't it that Referenced Model >> are locked for any manipulations including ICE Trees. I mean, you would the >> ICE Tree on the Local Model before referencing it.**** >> >> ALOK**** >> >> GANDHI**** >> >> / chef directeur technique - lead technical director**** >> >> >> [email protected]**** >> >> T: **** >> >> *450 430-0010 x225* >> >> *F: * >> >> *450 430-0009 >> www.modusfx.com* >> >> * >> --------------------------------------------------------------------------------------------- >> * >> >> * * >> >> *MODUS* >> >> *FX* >> >> * * >> >> *120 Rue Turgeon,* >> >> * * >> >> *Sainte-Therese (Quebec) CANADA J7E 3J1* >> >> * * >> >> *Follow us on* >> >> *Facebook <http://www.facebook.com/ModusFX> * >> >> *&* >> >> *Twitter <https://twitter.com/Modusfx>***** >> >> On 18/04/2013 2:45 AM, ivan tay wrote:**** >> >> Hi Vincent,**** >> >> I have repro-ed this and this is tagged under SOFT-8906 for further >> investigation.**** >> >> Regards**** >> >> -Ivan**** >> >> ** ** >> >> On Thu, Apr 18, 2013 at 1:45 PM, Chris Chia <[email protected]> >> wrote:**** >> >> Hi Vincent, >> Thanks for the info. >> I have forwarded this issue to the team for further investigation. >> >> Regards, >> Chris >> >> From: [email protected] [mailto: >> [email protected]] On Behalf Of Vincent Fortin >> Sent: Thursday, April 18, 2013 12:38 PM >> To: softimage >> Subject: ICE Tree on reference model, what gives?**** >> >> >> Hi List, long time no see :-)**** >> >> I read this in the Softimage 2013 SP1 fix list< >> http://images.autodesk.com/adsk/files/Autodesk_Softimage_2013_SP1.pdf>:** >> ** >> >> >> SOFT-5555 Saving a scene with an ICE tree on a referenced model and >> loading it back up and you lose the ICE Tree completely. >> However, when doing the following I lose the ICE Tree completely: >> 1) Get Primitive > Character > Biped >> 2) Right-Click > Convert to Reference >> 3) Create an ICE Tree on the character mesh >> 4) Save and reopen the scene >> 5) ICE Tree has disappeared! >> Looks like it may be related to the enveloppe since everything works if >> the character is frozen or if I test against a simple sphere. >> Someone confirmed to me that the same happens in 2014. >> Any ideas? >> >> Vincent**** >> >> ** ** >> >> No virus found in this message. >> Checked by AVG - www.avg.com >> Version: 2012.0.2241 / Virus Database: 3162/5751 - Release Date: 04/17/13 >> **** >> >> ** ** >> > > Matt, > -- --------------------------------------- Vladimir Jankijevic Technical Direction Elefant Studios AG Lessingstrasse 15 CH-8002 Zürich +41 44 500 48 20 www.elefantstudios.ch ---------------------------------------

