If you are using cache manager check that cache for objects AND objects
that cache will be applied are in same order in left and right window where
you load them both.
for example if on left window are selected point caches for mouth, tongue,
body from up to down, then in the right window where you add objects for
applying cache the
order has to be same so again mouth, tongue, body from up to down.
I had some similar problems with selection order before applying.


On Mon, May 13, 2013 at 11:44 AM, Simon Reeves <si...@simonreeves.com>wrote:

> Hey all,
>
> I'm getting this error sometimes in my scene, I have a lot of cached
> objects in there... any ideas if it's possible to pin this down any better?
> It's only throwing the error when the object is visible so that's a start.
> It would just be nice if it told me which object!
>
> *# ERROR : 2000 - "Caching : Point counts don't match."*
>
> cheers!
>
> Simon Reeves
> London, UK
> *si...@simonreeves.com*
> *www.simonreeves.com*
> *
> *
>

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