Arnold bump2d is designed for bump map(B/W map), now I've some normal map, it 
could not work correctly with bump2d.
I've read the user guide, it tells that Arnold could support XSI Normal Map2/3, 
but Normal Map3 node output vector as result, I don't see how to use it, 
connect it to bump port of material doesn't make it.


Anyone happened to meet the problem before?
Any help would be thanks!

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