The biggest gotcha I can think of is [SI_DEFECT-0073] which is about the ICE SDK being extra slow. That is, if you're reading attributes via scripting (or the C++ API I believe), it's apparently much slower than it used to be.
I know you said you weren't using Arnold, but that's where you would notice it the most -- when trying to export a scene with ICE stuff. I think a fix is on its way, but not out yet. On Wed, Jul 3, 2013 at 5:15 AM, Matt Morris <matt...@gmail.com> wrote: > Hey guys, > > seriously considering updating to 2014sp1, would there be any major > gotchas to look out for, bearing in mind I wouldn't be using arnold for now > or exporting strands (maybe rendering them in mental ray though). > > Wondering about speed of ref models, any shader incompatibilities, or ice > tree differences? Does melena still work ok? Links into royal render ok? > > Any wisdom appreciated! > Matt > > > > -- > www.matinai.com >