I don't evern have caches. This scene is so simple. I'm using 2 texture maps and everything else is super simple animation and geo.
Isn't there a cheat? Somehow to get soft to think it's a 2013 scene? P On 05/07/2013, at 12.33, Sandy Sutherland <sandy.mailli...@gmail.com> wrote: > It would be easy to get the caches back - just use MDD I should think - the > only problem is getting textured geometry back - otherwise use obj and then > redo texturing in the earlier version - or try .xsi/crosswalk - whichever - > somehow think it will be difficult that side. > > S. > > On 2013/07/05 12:30 PM, Mirko Jankovic wrote: >> and if you have animated characters situation gets even worse :( not sure if >> anyone tried to create geometry cache in 2014 and then get that cache into >> meshes in 2013? >> I guess it is easy to check that fast just to get some time :) >> >