I don't evern have caches. This scene is so simple. I'm using 2 texture maps 
and everything else is super simple animation and geo.

Isn't there a cheat? Somehow to get soft to think it's a 2013 scene?

P

On 05/07/2013, at 12.33, Sandy Sutherland <sandy.mailli...@gmail.com> wrote:

> It would be easy to get the caches back - just use MDD I should think - the 
> only problem is getting textured geometry back - otherwise use obj and then 
> redo texturing in the earlier version - or try .xsi/crosswalk - whichever - 
> somehow think it will be difficult that side.
> 
> S.
> 
> On 2013/07/05 12:30 PM, Mirko Jankovic wrote:
>> and if you have animated characters situation gets even worse :( not sure if 
>> anyone tried to create geometry cache in 2014 and then get that cache into 
>> meshes in 2013?
>> I guess it is easy to check that fast just to get some time :)
>> 
> 


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