Hi Paul,

I just tried copying a cylinder with PhysX properties applied and that worked 
and simulated both objects properly.
Maybe your particular block gets added to a different simulation environment?

two cylinders
> I'm working on a project where I have a bunch of blocks with rigid body
> dynamics applied.  If I duplicate a block and move it to a new position,
> all the physics settings are duplicated along with it.  Except I have 1
> block that doesn't work.
>
> If I duplicate this particular block & move it, physics no longer apply to
> it.  All the settings are still in tact, it's not parented under anything
> else & it has no animation applied.  But it doesn't move.
>
> The only solution is to remove rigid body & reapply it.
>
> This is 2014 SP2 I'm working in.
>
> -Paul
>


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   Stefan Kubicek                  ste...@keyvis.at
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            keyvis digital imagery
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