Oh ok, I suspected as much. No use to me then. Thanks anyhow!
On Wed, Oct 16, 2013 at 10:24 AM, Stephen Blair <stephenrbl...@gmail.com>wrote: > Hi Alan > > Nope, sorry. For a runtime scop, I don't think the PPGLayout is persisted. > It's like a on-the-fly custom property. > > afaik, a runtime scop (eg created with XSIFactory.CreateScriptedOp or > AddScriptedOp) just has Init,Term, and Update callbacks. I didn't try > stuffing a DefineLayout into the op code, and I didn't find any examples > that did that. > > > > > On Wed, Oct 16, 2013 at 10:07 AM, Alan Fregtman > <alan.fregt...@gmail.com>wrote: > >> Cool, I'll check it out. So the PPGLayout gets embedded, right? It's >> supposed to keep the layout when I restart Softimage and open the scene >> again? >> >> Thanks Stephen! >> >> >> >> On Wed, Oct 16, 2013 at 6:00 AM, Stephen Blair >> <stephenrbl...@gmail.com>wrote: >> >>> Also, the example CustomDeformOp takes a different approach and hooks a >>> custom property up to one of the op ports. >>> >>> >>> On Wed, Oct 16, 2013 at 5:59 AM, Stephen Blair >>> <stephenrbl...@gmail.com>wrote: >>> >>>> runtime SCOP? Yes. http://screencast.com/t/7MiGGQ0xGhcR >>>> >>>> SICO? Yes. See the docs. >>>> >>>> >>>> >>>> >>>> >>>> On Tue, Oct 15, 2013 at 6:44 PM, Alan Fregtman <alan.fregt...@gmail.com >>>> > wrote: >>>> >>>>> And if not, can a plugin-based SCOP do so? >>>>> >>>>> Any help appreciated. Trying to make my scripted operator pretty. :p >>>>> >>>>> Cheers, >>>>> >>>>> -- Alan >>>>> >>>>> >>>> >>> >> >