Oh ok, I suspected as much. No use to me then. Thanks anyhow!


On Wed, Oct 16, 2013 at 10:24 AM, Stephen Blair <stephenrbl...@gmail.com>wrote:

> Hi Alan
>
> Nope, sorry. For a runtime scop, I don't think the PPGLayout is persisted.
> It's like a on-the-fly custom property.
>
> afaik, a runtime scop (eg created with XSIFactory.CreateScriptedOp or
> AddScriptedOp) just has Init,Term, and Update callbacks. I didn't try
> stuffing a DefineLayout into the op code, and I didn't find any examples
> that did that.
>
>
>
>
> On Wed, Oct 16, 2013 at 10:07 AM, Alan Fregtman 
> <alan.fregt...@gmail.com>wrote:
>
>> Cool, I'll check it out. So the PPGLayout gets embedded, right? It's
>> supposed to keep the layout when I restart Softimage and open the scene
>> again?
>>
>> Thanks Stephen!
>>
>>
>>
>> On Wed, Oct 16, 2013 at 6:00 AM, Stephen Blair 
>> <stephenrbl...@gmail.com>wrote:
>>
>>> Also, the example CustomDeformOp takes a different approach and hooks a
>>> custom property up to one of the op ports.
>>>
>>>
>>> On Wed, Oct 16, 2013 at 5:59 AM, Stephen Blair 
>>> <stephenrbl...@gmail.com>wrote:
>>>
>>>> runtime SCOP? Yes. http://screencast.com/t/7MiGGQ0xGhcR
>>>>
>>>> SICO? Yes. See the docs.
>>>>
>>>>
>>>>
>>>>
>>>>
>>>> On Tue, Oct 15, 2013 at 6:44 PM, Alan Fregtman <alan.fregt...@gmail.com
>>>> > wrote:
>>>>
>>>>> And if not, can a plugin-based SCOP do so?
>>>>>
>>>>> Any help appreciated. Trying to make my scripted operator pretty. :p
>>>>>
>>>>> Cheers,
>>>>>
>>>>>    -- Alan
>>>>>
>>>>>
>>>>
>>>
>>
>

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