Thanks Gray, Matt.
Will check out about setting in gmail.

Any comment regarding this thread?

Roy

On 10/31/13, Matt Lind <ml...@carbinestudios.com> wrote:
> I see my own mails.  I don't use Gmail.
>
>
> Matt
>
>
>
> -----Original Message-----
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of Grahame
> Fuller
> Sent: Wednesday, October 30, 2013 3:03 PM
> To: softimage@listproc.autodesk.com
> Subject: RE: Orthographic Cam renders
>
> The list does not exclude senders from seeing their own mail, but gmail does
> and I guess that other webmail services might too. I think there might be a
> setting somewhere.
>
> gray
>
> -----Original Message-----
> From: softimage-boun...@listproc.autodesk.com
> [mailto:softimage-boun...@listproc.autodesk.com] On Behalf Of royston
> michaels
> Sent: Wednesday, October 30, 2013 5:57 PM
> To: softimage@listproc.autodesk.com
> Subject: Re: Orthographic Cam renders
>
> That's the one Alan, just read Mathias and Martins replies to my mail delay
> question. So only if someone replies does it appear. Are senders excluded
> from seeing their own mail on the list?
>
> On 10/30/13, Alan Fregtman <alan.fregt...@gmail.com> wrote:
>> *>> I sent mail before this...not seeing it on the list...can you
>> confirm?*
>>
>> I got this one 8 hours ago. Is this the one you meant?
>>
>>
>>
>> On Wed, Oct 30, 2013 at 4:16 AM, royston michaels
>> <royston...@gmail.com>wrote:
>>
>>> Hi list,
>>>
>>> I'm having some weird aspect issues rendering from Orthographic camera.
>>> Firstly, is it wise to render from this camera?
>>> Second, I'm rendering a format of 4096x808 with aspect ratio set to
>>> 5.0693.
>>> There are animation keyframes on the camera's local rotation,
>>> position and FOV angle.
>>> If I do a pass render the aspect changes(stretched in Y) in the
>>> rendered frames when the camera moves.
>>> If I do a preview or render current frame...all's good.
>>> I've checked all settings in the camera properties and render pass
>>> output resolution and output format...they are all set to the above
>>> rez and ratio.
>>>
>>> The format and ratio is for d3 projection.
>>>
>>> TIA, sorry if this seems like a noob request.
>>> Royston
>>>
>>
>
>
>

Reply via email to