It seems that farm is not updating the deoformer operators when opening the 
scene at the particular frame. Try plotting all the parameters on the 
operators, even if they have constant value.

Sent from my iPhone

> On Dec 10, 2013, at 8:09 AM, Morten Bartholdy <x...@colorshopvfx.dk> wrote:
> 
> It is a simple grid, a long strip in the root of the scene. A non simulated 
> ICE tree for some Turbulize Mesh deformation and then a curve deformation.
> 
> MB
> 
> 
> 
> 
> Den 9. december 2013 kl. 17:41 skrev Eric Thivierge <ethivie...@hybride.com>: 
> 
> > Ref models are fine with ICE Deformers. You just need to ensure that 
> > the 'Get Data' nodes are using 'this_model' and / or 'self' instead of 
> > the full name. Since when you import a ref model it will most likely 
> > change the top model name and your ICE deformations will crap out.    
> > 
> > Can you open the rig on one of the farm machines and VNC / remote in 
> > and see if it's functioning and check if the ICE Trees are evaluating    
> > properly? 
> > 
> > On Monday, December 09, 2013 11:37:28 AM, Benoit Delaunay wrote: 
> > > Are refmodels a bit buggy ? 
> > > 
> > > 
> > > On Mon, Dec 9, 2013 at 4:00 PM, Alan Fregtman <alan.fregt...@gmail.com 
> > > <mailto:alan.fregt...@gmail.com>> wrote: 
> > > 
> > >     Are you using refmodels? 
> > > 
> > > 
> > > 
> > >     On Mon, Dec 9, 2013 at 10:58 AM, Morten Bartholdy 
> > >     <x...@colorshopvfx.dk <mailto:x...@colorshopvfx.dk>> wrote: 
> > > 
> > >         __ 
> > > 
> > >         I have a weird problem, which might have a simple fix, but I 
> > >         don't know what. 
> > > 
> > > 
> > >         I have a mesh which I deform with Turbulize Mesh in a non    
> > >         simulated ICE tree. It works fine in the viewport and the 
> > >         renderregion, plus when rendering on my workstation. However 
> > >         when I render on the farm (RoyalRender) the ICE deformation is 
> > >         lost. I have inserted a Log Values node to see if it is ICE 
> > >         optimization causing this, but same, same, no deformation. I 
> > >         guess I can cache the deformation and then it should render 
> > >         fine, but I wonder what might be the issue here. I see no 
> > >         problems in the render logs. 
> > > 
> > >         Softimage 2013 SP1, no installation changes recently. 
> > > 
> > >         - Morten 
> > > 
> > > 
> > > 
> > > 
> > > 
> > > -- 
> > > 
> > > http://www.bendelaunay.com/ 
> >

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