I have a shot of a character covered in vegetation, that starts from a
closeup of his hand and ends in a full body shot. The last frames, where we
see the whole character (including the hand), are very fast to render.
Hoever the closer we are to the hand, the longer the render is, up to a
point where the first frames take ages before they even start rendering.
There is no displacement or anything distance-based in the scene.

Anybody has a clue what could be causing this?



*Antonin Messier Turcotte*  <http://www.flystudio.com>

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