render>edit>init physical sky  ....?    this one constrains the light
direction into the shader for you (mental Ray)  maybe you could copy the
expression from here?


On 9 January 2014 11:54, olivier jeannel <olivier.jean...@noos.fr> wrote:

> Bump...
>
> So nobody has a method ?
>
>
> Le 08/01/2014 16:32, olivier jeannel a écrit :
>
>> Very dumb question, I did it before, I'm sure...
>>
>> How do I link a light (infinite - sun) rotation to a vector (Sun
>> direction) in a Physicla sky property page ? (So that my light is a sun...)
>> I'm in redshift...
>>
>>
>>
>

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