render>edit>init physical sky ....? this one constrains the light direction into the shader for you (mental Ray) maybe you could copy the expression from here?
On 9 January 2014 11:54, olivier jeannel <olivier.jean...@noos.fr> wrote: > Bump... > > So nobody has a method ? > > > Le 08/01/2014 16:32, olivier jeannel a écrit : > >> Very dumb question, I did it before, I'm sure... >> >> How do I link a light (infinite - sun) rotation to a vector (Sun >> direction) in a Physicla sky property page ? (So that my light is a sun...) >> I'm in redshift... >> >> >> >