Sorry making noise, maya doesn´t import image plane, today i had to import
a camera from SI, and i mistake, somehow i thought it did. Anyways the rest
of the tips work perfect.

Greetings,
Francisco.



2014/1/9 Francisco Criado <malcriad...@gmail.com>

> Here is my tip for exporting cameras to other packages and never had any
> trouble. Animate your camera and when ready first plot transformations of
> the camera itself and then the interest. Then i plot the constrained
> transforms from the camera (for the roll) and then delete the interest form
> the scene, leaving just the camera object.
> That worked perfect for me, even in maya recognizes de image plane
> property after i had a rotoscope image on my camera viewport.
>
> Hope it helps.
>
> Francisco.
>
>
> On Thursday, January 9, 2014, Leo Quensel wrote:
>
>> Fusion is completely unable to properly import XSI cameras - I already
>> tried pretty much everything. We ended up exporting to maya via alembic
>> (cause fbx cameras produce a mismatch) and export a .ma file from there -_-
>>
>> *Gesendet:* Donnerstag, 09. Januar 2014 um 13:51 Uhr
>> *Von:* "Paul Griswold" <pgrisw...@fusiondigitalproductions.com>
>> *An:* "softimage@listproc.autodesk.com" <softimage@listproc.autodesk.com>
>> *Betreff:* Re: exporting camera roll -> FBX?
>>  Haha - you must be reading my mind.  That's the next thing I tried.
>>
>> Oddly enough, it still doesn't work.  I even tried plotting the null &
>> exporting it, but the null came in with no animation at all.
>>
>> I think Fusion can read dotXSI cameras, so that's next on my list to
>> test...
>>
>> -Paul
>>
>> ᐧ
>>
>> On Thu, Jan 9, 2014 at 7:46 AM, David Barosin <dbaro...@gmail.com>wrote:
>>
>>  Roll is really just rotation.  Is any rotation making it over?
>>
>> To be thorough, constrain a null to the soft camera - plot it and copy
>> the animation back to the camera.
>>  Export the camera with the interest.
>>
>> On Thu, Jan 9, 2014 at 7:35 AM, Paul Griswold <
>> pgrisw...@fusiondigitalproductions.com> wrote:
>>
>>  I've tried both plotted and unplotted.
>>
>> It seems to be a Fusion issue, not Softimage.  For some reason Fusion
>> can't see animated roll on the camera, even when it's plotted.
>>
>> -Paul
>>
>> ᐧ
>>
>> On Thu, Jan 9, 2014 at 7:34 AM, David Barosin <dbaro...@gmail.com>wrote:
>>
>> Plot it before you export?  The roll I believe is from a direction
>> constraint.
>>
>> On Thu, Jan 9, 2014 at 6:46 AM, Paul Griswold <
>> pgrisw...@fusiondigitalproductions.com> wrote:
>>
>>  I have an animated camera where I've also animated the roll on it.
>>
>>

Reply via email to