Ok guys ill share the scene and make a tut as soon as possible :)

On Tue, Jan 21, 2014 at 5:34 PM, Nika Ragua <nikaragu...@gmail.com> wrote:

> very cool !!!! i`m interested in tut and in scene both !!!!
>
>
> 2014/1/21 Leonard Koch <leonardkoch...@gmail.com>
>
>> Those look great Mário.
>>
>>
>> On Tue, Jan 21, 2014 at 6:11 PM, Mário Domingos <
>> mr.mariodomin...@gmail.com> wrote:
>>
>>> Thats great!
>>> Verlet is a fast and flexible solution for this kind of effects, not as
>>> precise as Syflex though, but you are able to create your own forces which
>>> is great!
>>> I did some tests and I'm really happy with the result.
>>>
>>> https://vimeo.com/84689612
>>> https://vimeo.com/84689613
>>>
>>> I can share the scene or make a tut if anyone is interested.
>>>
>>> M
>>>
>>>
>>> On Thu, Jan 16, 2014 at 1:05 AM, Nika Ragua <nikaragu...@gmail.com>wrote:
>>>
>>>> https://vimeo.com/84268682
>>>>
>>>> so here is the explanation and the scene )))
>>>>
>>>>
>>>> 2014/1/15 Nika Ragua <nikaragu...@gmail.com>
>>>>
>>>>> ok - look, i suggest - iICE->Browse Examples-> you load
>>>>> Deformation_Turbulize_Grid_Flag_Waving - you will see the simple but nice
>>>>> setup that uses the weightmap to drive the turbulize effect, next
>>>>> you load Deformation_Verlet_Cloth - you will see how it is setted up
>>>>> without the lagoa or syflex.
>>>>> lets break the peel effect in two parts for better understanding -
>>>>> first is the tearing and second is the cloth movement. for the tearing we
>>>>> cold use my favourite voronoi shatter (or i`m finighing vdb)
>>>>> (lol i`m kinda tired of puttig it everywhere, but it is not my fault
>>>>> that it is so cool )))) ahahaha
>>>>> anyway - doesn`t matter.
>>>>> lets start with just one piece - simple grid (we will clone it later)
>>>>> - if you look closele - to the stuff that we want to mimic - we will see
>>>>> that it becomes tearing off from borders to center , or from one border to
>>>>> another.
>>>>>
>>>>> so at first we have our grid pinned to the original surface - we will
>>>>> create a perpoint attributes -foe example lets call them pin
>>>>>
>>>>>
>>>>> then we are taking these pins- lets make them boolean - at the
>>>>> borders(or any other pattern) and swiching them - every neighbour will get
>>>>> the neighbours pin attribute - and we will got our pins growing over the
>>>>> surface.
>>>>>
>>>>> then lets add some forces - lets take the wind force for example (+y)
>>>>> force pushing up.
>>>>> and if we got our pin with zero value our mesh will be pushed up at
>>>>> that point.
>>>>>
>>>>>
>>>>> and in the end we will have with mixtures of the verlet (or lagoa or
>>>>> somewhere i had my cloth engine)
>>>>> and turbulize and pins setup the desired stuff. and we neet to clone
>>>>> the meshes with Create Copies from Polygon Mesh node - i`m sleepy tonight
>>>>> and tomorrow i`ll code this stuff.
>>>>> say what do you think about it.
>>>>>
>>>>>
>>>>> 2014/1/15 Emilio Hernandez <emi...@e-roja.com>
>>>>>
>>>>>> Cool RND!!!
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> 2014/1/14 Oliver Weingarten <li...@pixelpanic.de>
>>>>>>
>>>>>>>  Hey!
>>>>>>>
>>>>>>> Here is a small walk through the setup..hope it´s not too bad ;)
>>>>>>>
>>>>>>> https://vimeo.com/84136431
>>>>>>>
>>>>>>> cheers,
>>>>>>> oli
>>>>>>>
>>>>>>>  Am 14.01.2014 13:57, schrieb Nick Angus:
>>>>>>>
>>>>>>>  Awesome Oli!, please explain it to us mortals  ; )
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> N
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> *From:* softimage-boun...@listproc.autodesk.com [
>>>>>>> mailto:softimage-boun...@listproc.autodesk.com<softimage-boun...@listproc.autodesk.com>]
>>>>>>> *On Behalf Of *Oliver Weingarten
>>>>>>> *Sent:* Tuesday, 14 January 2014 9:57 PM
>>>>>>> *To:* softimage@listproc.autodesk.com
>>>>>>> *Subject:* Re: A correct peeling effect
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>> Hi !
>>>>>>>
>>>>>>> Here is a test I did mixing different things together...I can
>>>>>>> explain a little more if you like..
>>>>>>> https://vimeo.com/84118026/settings
>>>>>>>
>>>>>>> cheers,
>>>>>>> oli
>>>>>>>
>>>>>>> Am 14.01.2014 09:53, schrieb olivier jeannel:
>>>>>>>
>>>>>>> Hi gang,
>>>>>>>
>>>>>>> I'm looking for doing a convincing peeling effect in Softimage
>>>>>>> Scenario is :peeling of a thin aluminium sheet from a chocolate
>>>>>>> plate, the tiny pieces of sheet then fly away, like are gently blown 
>>>>>>> away
>>>>>>> by the wind
>>>>>>> I'm running after this : https://vimeo.com/77579764 or
>>>>>>> https://vimeo.com/69646311 quality. (those are Max Mcloth)
>>>>>>> The shot should be very close up. I'm not sure, for example, that
>>>>>>> the Topolizer trick https://vimeo.com/80829002 would be enough.
>>>>>>>
>>>>>>> What do guys think ? Another Method ? Syflex à la Mario-Domingo ?
>>>>>>> https://vimeo.com/73933574
>>>>>>>
>>>>>>> Any thoughts to share ? Would be great :)
>>>>>>>
>>>>>>>
>>>>>>
>>>>>
>>>>
>>>
>>
>

Reply via email to