Hey guys,

is there a way to detect the current active transform tool ? Translate,
Rotation, Scaling or None ?

Animators wants me to add something to our synoptic where they click on a
button and it set the transform tool to Rotation + Add

I got the "Add" part easily by using
xsi.SetUserPref( "3D_TRANSFO_REFERENTIAL_CHANGED", 70 )

and I though I could set the transform tool to rotation by using
xsi.RotationTool()


but unfortunately this is a toggle command, which means if they are already
using rotation, it will switch back to the previous tool they used.

Is there a way to detect the current transform tool ? or force the rotation
tool to be active ?



thanks,

Jeremie

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