Hey guys, is there a way to detect the current active transform tool ? Translate, Rotation, Scaling or None ?
Animators wants me to add something to our synoptic where they click on a button and it set the transform tool to Rotation + Add I got the "Add" part easily by using xsi.SetUserPref( "3D_TRANSFO_REFERENTIAL_CHANGED", 70 ) and I though I could set the transform tool to rotation by using xsi.RotationTool() but unfortunately this is a toggle command, which means if they are already using rotation, it will switch back to the previous tool they used. Is there a way to detect the current transform tool ? or force the rotation tool to be active ? thanks, Jeremie