Unfortunatley I don't have such a scene to test. I will gladly push it as far with such a kind of scene.
2014-02-17 13:53 GMT-06:00 Mirko Jankovic <mirkoj.anima...@gmail.com>: > I would gladly test to push it as much as possible on 4 titan system but > don't really have any complex scene to test on :) > > > On Mon, Feb 17, 2014 at 8:48 PM, Andreas Bystrom < > andreas.byst...@gmail.com> wrote: > >> out of curiosity, has anyone tried a heavy production scene in redshift? >> somewhere around 100-500m triangles with a bunch of 2k/4k textures? >> >> I'm seeing lots of single objects and simple scenes done with it, >> rendering really fast, but what happens when you throw something heavier at >> it? >> >> -Andreas >> >> >> >> >> On Tue, Feb 18, 2014 at 4:00 AM, Tim Crowson < >> tim.crow...@magneticdreams.com> wrote: >> >>> "Lofted" strands aren't quite there yet, but are around the corner. All >>> in all, Redshift really is rocking our little corner of the business. For >>> us, it's been a game-changer. >>> >>> -Tim >>> >>> >>> On 2/16/2014 6:33 PM, Emilio Hernandez wrote: >>> >>> This is just XSI hair, but now it supports also strands. >>> >>> >>> >>> >>> >>> >>> 2014-02-16 18:28 GMT-06:00 Steven Caron <car...@gmail.com>: >>> >>>> ice strands or just xsi hair? >>>> >>>> >>>> On Sun, Feb 16, 2014 at 1:40 PM, Emilio Hernandez <emi...@e-roja.com>wrote: >>>> >>>>> Latest release of redshift with hair. >>>>> >>>>> https://dl.dropboxusercontent.com/u/49626349/hair_01.jpg >>>>> >>>> >>> >>> -- >>> >>> >>> >>> >>> >> >> >> -- >> Andreas Byström >> Weta Digital >> > >